Creative Technologies in the Classroom 101, or CTC 101, is Arduino’s one-of-a-kind STEAM (Science, Technology, Engineering, Arts, and Mathematics) program for upper secondary education. Students are introduced to the foundations of programming, electronics, and mechanics through a series of playful, well-documented projects and easy-to-assemble experiments.
Tailored for high school students ages 13 to 17, CTC is the ideal professional development program for upper secondary school teachers and educators.
Inclusive Learning Activities
CTC’s learning activities were developed for the classroom, ensuring that no one is left behind. Both teachers and students alike can benefit from five themed modules, and more than 25 hands-on experiments with different degrees of complexity to accommodate various skill levels.
Teachers will:
Students groups will:
What You Will Find in a CTC 101 Kit?
CTC 101 is a kit for the classroom, and it can accommodate up to 24 students.
It includes more than 700 components and parts:
An Online Environment for Your e-Learning Needs
We all agree that it’s never too late to learn a new set of skills. CTC 101 addresses teachers and instructors looking to take advantage of the latest technologies, and integrate them into their curriculum or company portfolio.
We have worked hard to give you access to a tailored e-learning platform that contains everything you need to know about programming, electronics, mechanics, and connected devices. This includes well-documented learning resources, videos, and simple to follow instructions.